The UMod framework was first introduced in 2018 as a solution for managing mods in Unity-based games. The framework was designed to provide a unified and standardized way of creating, installing, and managing mods across different games and platforms. Since its inception, UMod has gained significant traction in the gaming community, with thousands of developers and gamers using the framework to create and share mods.
: Initially focused on Rust, supporting languages like Lua, JavaScript, and Python. umod framework
class MyPlugin : RustPlugin