Bedrock is unique because of its cross-platform nature. If you are converting from PC to Mobile/Controller, raw numbers matter less than the mechanics.
1 to 100 (default: 50 )
// Calculate the new sensitivity const newSensitivity = oldSensitivity * (newRate / oldRate); minecraft bedrock sensitivity converter
// Example usage: const oldSensitivity = 10.0; const oldDevice = 'Mobile'; const newDevice = 'PC (Mouse)'; Bedrock is unique because of its cross-platform nature
You generally need to double your sensitivity from standard FPS games to match the speed in Bedrock. const oldDevice = 'Mobile'
Here’s a practical write-up for converting sensitivity between different inputs in (including PC, console, and mobile).
Example: Bedrock 70 → Overwatch ≈ 12.6