The damage of your M1 (basic attack) and Critical attacks is determined by your base weapon damage, the weapon's scaling value, and your investment in the corresponding stat. The generally accepted formula for damage per hit is:
Base1000the fraction with numerator Base and denominator 1000 end-fraction ratio logic found on the Deepwoken Wiki .) Mantra Scaling
Note: If you use the , it reallocates your stats to allow you to meet requirements for Talents, usually letting you hit those breakpoints (40/60) easier without "wasting" points in the diminishing return zones. deepwoken scaling formula
, scaling refers to how your character's stats increase the effectiveness of your weapons and mantras. While the game doesn't display the exact math on your screen, community testing and data mining have established reliable formulas for damage. Weapon Damage Formula
If a weapon has "S" scaling in Heavy, every point you put into Heavy Weapons provides a higher percentage increase to your final damage compared to a weapon with "C" scaling. The damage of your M1 (basic attack) and
Health scaling (determined by ) follows a slightly different curve but still respects the diminishing returns rule.
Being "In the Zone" or having "Power Surge" active applies a temporary multiplier to the result of your base scaling formula. Summary for Build Making To maximize your damage using the scaling formula: While the game doesn't display the exact math
Damage = Base Mantra Damage × (1 + (Attunement_Stat - 50)/100)