5-1 is home to several hidden items and the entrance to the layer's secret level:
: Located inside a hole on the wall opposite a green hookpoint. Once all three are destroyed, a message will confirm the water has been drained, allowing you to finish the level without touching a drop. Steam Community +2 Secrets & Soul Orbs Location Description Orb #1 Under the ledge before the second Blue Hookpoint at the start. Orb #2 Inside the ruined tower in the main hub area, beneath the central door. Orb #3 On a high platform in the left arena; collecting it spawns two Cerberi. Orb #4 Hidden beneath a stone archway in the grotto area. Orb #5 Inside a ventilation pipe above the trampoline in the final section. Secret Level: 5-S The entrance to the secret level
Wrath (Act II) Previous Level: 4-4: “Clair de Soleil” Next Level: 5-2: “Waves of the Starless Sea” ultrakill 5-1
No traditional boss at the end of 5-1. Instead, the level culminates in a inside a half-submerged cathedral-ship, where you fight multiple Malicious Faces , Swordsmachines , and Strays simultaneously. Surviving this wave unlocks the exit.
5-1 is the first level of Wrath, the fifth layer of Hell. True to the layer’s theme of drowning and punishment for the wrathful, the level is flooded, requiring constant movement across platforms, sinking ships, and underwater passages. 5-1 is home to several hidden items and
is the first level of the Wrath layer (Layer 5) in Act II of ULTRAKILL. This level marks a atmospheric shift into a subterranean water world, introducing unique underwater movement and the first appearance of the Sentry enemy. Gameplay Mechanics & Underwater Combat
Review: ULTRAKILL 5-1 — "In the Wake of Poseidon" Level serves as the grand introduction to the Wrath layer. It is widely considered a masterclass in introducing new mechanics while maintaining the game's signature breakneck pace. 🌊 Level Design & Atmosphere Orb #2 Inside the ruined tower in the
Introduced here, this enemy forces you to manage line-of-sight and prioritize targets. Its high-damage sniper shots demand quick reactions or well-timed parries.
Layer 5 is technically the , a vast sea where the wrathful fight to reach the surface to breathe. Interestingly, 5-1 contains a Water Processing Plant that connects back to the Lust layer (Layer 2).
Unlike many games where water levels are slow and clunky, 5-1 uses water to enhance movement. Underwater, your Whiplash (grapple hook) no longer causes Hard Damage , encouraging aggressive, vertical gameplay that feels liberating rather than restrictive.