: Players utilize a complex control scheme involving "hot attacks," unique skills, and "life skills" (emergency screen-clears).

The final boss isn't just a zombie; it's a building-sized monstrosity fused with the city's subway system. The is a mass of limbs, teeth, and tentacles, with a giant, glowing eye at its center.

The game follows a classic stage-based progression where players must eliminate waves of enemies to reach a powerful end-of-stage boss.

You play —a survivor who voluntarily severed his own vocal cords five years ago after a Screamer used his own cry for help to lure his squad into a killbox. He hasn't spoken since. He communicates through hand signals, written notes, and a battered tablet that runs on solar power.