Prism Is Playing A Loud: Sound To Deafen Sonar [new]

4/5 stars. It’s a great piece of environmental storytelling that proves Prism isn't just a "femme fatale" with high charisma, but a genuine threat to her own teammates when it suits her.

PRISM is now broadcasting a high-amplitude, broadband acoustic signal directly into the water column. The goal? prism is playing a loud sound to deafen sonar

By playing a loud sound, PRISM's tactic aims to flood the sonar system with noise, effectively masking the sound waves used for detection. This could be achieved through various means, such as: 4/5 stars

The use of loud sound as a sonar countermeasure raises interesting questions about the future of underwater warfare and surveillance. If successful, this tactic could: The goal

The tension between these two is a recurring theme in Dispatch communities. While Prism is often seen as a cold, strategic hero (sometimes using her light-based powers or tech for selfish ends), Sonar is portrayed as more vulnerable, with a backstory involving past struggles with addiction. Dispatch - Perfect Run Guide - Into Indie Games

No clean ping. No return. No lock.