Multicrew Tank Combat Script 〈2026〉

-- Delete old control script if it exists local oldScript = gui:FindFirstChild("TankControl_"..TANK_MODEL.Name) if oldScript then oldScript:Destroy() end

Roblox security prevents a Server Script from reading a player's Mouse position directly. Usually, you would need two separate scripts (one Server, one Client). To make this easier for you, I programmed the server script to automatically create a temporary LocalScript inside the Gunner's PlayerGui when they sit down. This allows the aiming and firing to work without you having to set up multiple scripts manually. multicrew tank combat script

void ExtinguishFire() { if (isOnFire && co2Charges > 0) { isOnFire = false; co2Charges--; CancelInvoke("ApplyFireDamage"); AudioManager.PlayExtinguish(); // 30s cooldown for internal suppression system } } -- Delete old control script if it exists

local function setupGunnerClient(player) -- Wait for PlayerGui local gui = player:WaitForChild("PlayerGui") 0) { isOnFire = false