Anno 1800 Tiers
Advancing through these tiers is a cycle: you fulfill a house's until it reaches maximum capacity, then upgrade it to the next social class to unlock new buildings and production chains. Old World Population Tiers
The Old World (and Cape Trelawney) contains the primary progression path from humble beginnings to a modern industrial metropolis.
Investors signals the peak of the Industrial Revolution. Engineers introduce electricity, transforming production efficiency but requiring a massive overhaul of city infrastructure. Investors, the final standard tier, represent the wealthy elite; notably, they provide no workforce but offer significant tax income and Influence. Managing this top-tier population becomes a game of extreme logistics, often requiring specialized city layouts and the strategic use of items in Town Halls to maintain happiness and stability. Beyond the Old World, the game expands into regional tiers like the
Refining raw goods into high-end products (Chocolate, Cigars). anno 1800 tiers
Tortillas, Coffee, and Beer (imported from the Old World).
While the Old World focuses on industrialization, The New World functions differently with only two tiers:
The Old World is the heart of your empire. Growth here follows a rigid five-tier progression. 1. Farmers The backbone of early-game production. Advancing through these tiers is a cycle: you
Citizens do not simply appear; they ascend from the tier below them. You cannot build an Investor house directly. You must build a Farmer house, satisfy their needs, and then supply them with construction materials (like wood and bricks) to "upgrade" them into Workers, and so on.
This is where the game gets "dirty." Manage your Attractiveness carefully, as Worker-tier factories often produce heavy pollution. 3. Artisans The bridge to modern luxury.
(Tier 2)
: The technological elite. They drive the industrial revolution by enabling electricity and steam engines. They require advanced products like glasses and pocket watches.
Artisans are expensive to maintain. Don't upgrade too many at once, or your "Workforce" for basic industries will collapse, leading to a production deadlock. 4. Engineers The dawn of technology.