A command-based turn-based system where you manage items, skills, and "struggle" mechanics against enemy advances.
Under the Witch is a fantasy RPG that blends classic turn-based combat with a heavy emphasis on monster-girl encounters, "battle-fuck" mechanics, and resource management. Unlike standard RPGs where status ailments are merely a nuisance, Under the Witch centers its gameplay loop around resisting and inflicting sexual statuses to dominate or be dominated. under the witch / hero’s journey v1.8
, also known as on Steam, is an adult-oriented fantasy RPG developed by Jun Takahashi and NumericGazer . Blending traditional turn-based combat with mature, character-driven storytelling, the v1.8 update represents a significant step in the project's evolution, bundling multiple episodes and refining technical performance. Core Gameplay & Premise A command-based turn-based system where you manage items,
The classical Hero’s Journey (Departure → Initiation → Return) is built on light, clarity, and moral ascent. In of this narrative framework—exemplified by dark fantasy works like Under the Witch —the journey remains structurally recognizable but is poisoned at its root. The hero still crosses a threshold, faces trials, and claims a reward. But the reward is often a curse, the mentor is a manipulator, and the “return home” is no longer an option. , also known as on Steam, is an
Some encounters in v1.8 are designed to be unwinnable at first contact (Scripted Losses). If an enemy seems statistically impossible, try to survive long enough to trigger the event, or flee and come back later.
After being rescued by your sister, Alice, you navigate a semi-open world to regain your lost pride, buy equipment from Aunt Herba , and eventually face off against Alice herself. Key Features of v1.8
v1.8 celebrates the . The hero’s face at the end is not triumphant—it is hollow.