OpenGL - The Industry Standard for High Performance Graphics
: This allowed a single shader pass to output data to several buffers simultaneously, a critical requirement for advanced techniques like deferred rendering .
Beyond GLSL, OpenGL 2.0 introduced several features that became standard in the industry:
OpenGL 2.0 did remove fixed-function. It coexisted:
A simplified view of the OpenGL 2.0 pipeline:
gl_ModelViewProjectionMatrix , gl_Vertex , gl_MultiTexCoord0 are built-in fixed-function legacy variables. Modern OpenGL (3.0+) replaces these with user-defined uniforms and attributes.
: Simplified the rendering of large numbers of particles, such as smoke or sparks, by treating points as textured quads. Hardware Impact and Legacy
Download OpenGL * Download OpenGL. * Getting Started with OpenGL. * Official OpenGL 4.6 feedback thread. * OpenGL Reference Cards. ANGLE: Running OpenGL ES 2.0 Graphics Code on Windows
OpenGL - The Industry Standard for High Performance Graphics
: This allowed a single shader pass to output data to several buffers simultaneously, a critical requirement for advanced techniques like deferred rendering .
Beyond GLSL, OpenGL 2.0 introduced several features that became standard in the industry:
OpenGL 2.0 did remove fixed-function. It coexisted:
A simplified view of the OpenGL 2.0 pipeline:
gl_ModelViewProjectionMatrix , gl_Vertex , gl_MultiTexCoord0 are built-in fixed-function legacy variables. Modern OpenGL (3.0+) replaces these with user-defined uniforms and attributes.
: Simplified the rendering of large numbers of particles, such as smoke or sparks, by treating points as textured quads. Hardware Impact and Legacy
Download OpenGL * Download OpenGL. * Getting Started with OpenGL. * Official OpenGL 4.6 feedback thread. * OpenGL Reference Cards. ANGLE: Running OpenGL ES 2.0 Graphics Code on Windows