: Professor Riona, a renowned scholar, invites her students on a quest.
Beneath the words was a key—iron, heavy, and old.
: Seeking answers beyond the surface level.
Depending on the player's choices and Riona's interactions, the story can branch into various outcomes, ranging from a successful restoration of the seal to darker "corruption" routes typical of the genre.
I walked to her old desk, a massive mahogany beast cluttered with quills and dried ink. There, resting on a velvet cloth, was a small, leather-bound journal. It was worn at the edges, the spine cracked from use. This was it. This was the map.
This pearl, the , acts as a barrier preventing demons from the "other world" from invading reality. Because only the Gobkichi tribe (goblins) possesses the ancient knowledge required to forge a new jewel, Riona is forced to cooperate with them to save her world. Gameplay and Core Mechanics
They said that Riona had spent a lifetime hiding secrets throughout the campus. Not gold or jewels, but something far more valuable: knowledge, rare first editions, and letters from historical figures that would rewrite history books. But the Treasure wasn't a hoard; it was a final exam that no one had ever passed.
Professor Riona never burned her treasure. She left it for someone who would understand.
💡 : The story serves as an allegory for the educational journey itself—challenging, collaborative, and ultimately enriching.