360 degrees of time.

"Portal 360" seems to refer to a concept or technology related to immersive experiences, possibly in the realm of virtual reality (VR) or video games. One notable example that comes to mind is the "Portal" series, a popular video game franchise developed by Valve Corporation, known for its innovative first-person puzzle gameplay.

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At first, it was intoxicating. I watched myself argue. From the ceiling’s vantage, my anger looked small—a tiny, hunched mammal making noises. From the floor’s vantage, my feet looked tired, rooted to the carpet like ancient trees. I learned more about myself in an hour than in a lifetime of introspection.

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For forty years, I had lived inside the prison of my own eyes. I knew my wife’s smile from the front, but never the gentle curve of her neck when she thought I wasn't looking. I knew my own hands from above, but never the fierce grip of them from below, as if they were climbing a rope. The Portal 360 offered the one thing humanity had never truly possessed:

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