2013 'link': Design Review

The year 2013 was a pivotal transition year in digital and graphic design. It sat squarely between the "Skeuomorphism" of the early 2010s and the "Flat Design" of the modern era.

Before the meeting ever takes place.

: Changes and markups can be tracked and imported back into original software like Revit, completing the review cycle. design review 2013

If there was a single headline for design in 2013, it was the death of skeuomorphism. Apple’s release of was the seismic event. Jony Ive’s team stripped away leather stitching, wood grain, and glossy reflections, replacing them with thin fonts, translucency, and a grid-based hierarchy. The year 2013 was a pivotal transition year

If you are reviewing a design from 2013 today, you will likely notice: : Changes and markups can be tracked and

| | Bad Decisions | | :--- | :--- | | Abandoning 960px fixed width for fluid grids. | Assuming every user has a Retina display. | | Using SVGs for icons instead of @2x PNGs. | Designing UI purely in the browser (without a style guide first). | | A/B testing button colors (Red vs. Green). | Forgetting the hover state for desktop users while designing for touch. |