// Function to write to memory void writeMemory(uintptr_t address, int value) *(int*)address = value;
The following features can be included in the trainer: red alert yuri's revenge trainer
// Define the game's memory addresses const uintptr_t cashAddress = 0x006D4CBC; const uintptr_t creditsAddress = 0x006D4CBC + 4; const uintptr_t revealAllAddress = 0x004A74B0; const uintptr_t instantBuildAddress = 0x004A7B40; // Function to write to memory void writeMemory(uintptr_t