MonoGame (a .NET port of the popular open-source game engine, XNA)
Example: NPC pathfinding uses a custom tile-based A* implementation optimized for static farm maps. stardew source code
“I never expected people to mod the game this deeply. I just wanted to make a game I’d enjoy playing.” — Eric Barone MonoGame (a
Because the original code wasn’t built with modding in mind, the community created (Stardew Modding API). SMAPI does the following: stardew source code