Texturepacker Libgdx

Happy batching, LibGDX devs!

batch.begin(); sprite.draw(batch); batch.end();

Sprite sprite = atlas.createSprite("mysprite");

Once packed, you get two files: ui-atlas.atlas and ui-atlas.png . Copy these to your Android/assets folder.

Happy batching, LibGDX devs!

batch.begin(); sprite.draw(batch); batch.end(); texturepacker libgdx

Sprite sprite = atlas.createSprite("mysprite"); Happy batching, LibGDX devs

Once packed, you get two files: ui-atlas.atlas and ui-atlas.png . Copy these to your Android/assets folder. LibGDX devs! batch.begin()

texturepacker libgdx